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Plenty of big-name game companies are talking about A.I. right now. They’re looking into the tech to find ways to speed up or innovate in game development, while gamers have largely voiced little to no interest in the industry going down that path. In this instance, it seems Nintendo’s most well-known developer agrees.

Shigeru Miyamoto was on-hand for a press event concerning the Nintendo Museum, but of course discussion of game development came up. In an interview with the NY Times, Miyamoto touched on the subject of Nintendo’s quest for originality, and how he seems to have no interest in going the A.I. route.

“It might seem like we are just going the opposite direction for the sake of going in the opposite direction, but it really is trying to find what makes Nintendo special. There is a lot of talk about A.I., for example. When that happens, everyone starts to go in the same direction, but that is where Nintendo would rather go in a different direction.”

[Shigeru Miyamoto]

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tendonin

13d ago

This goes back to Gunpei Yokoi and "lateral thinking with withered technology". Nintendo will take advantage of something in a unique way once it's already been established for a while in other forms. When they take that approach, it usually works (the low tech of the Game Boy, touchscreen on the DS, Switch being made from mobile device parts). When they try to push limits, they usually falter (N64 and Gamecube trying to be technical marvels, 3D on 3DS, launching Wii U at a loss). In this case, they're choosing to sit back and watch while the rest of the industry plays with some very contentious fire. And for that, we should be grateful.