Killing Time: Resurrected comes to Switch Oct. 17th, 2024
Seems like the perfect month
Today, Nightdive Studios and Ziggurat Interactive announced that Killing Time: Resurrected, the HD remaster of the cult-classic horror boomer shooter, will launch on October 17, 2024 on Switch. Often dubbed “the bastard child of Doom and The 7th Guest,” the two retro gaming and preservation powerhouses have revitalized Killing Time for a new generation of players.
Set in the early 1930s, Killing Time: Resurrected casts players as a former Egyptology student trapped in the estate of wealthy heiress Tess Conway. Ms. Conway’s ritual to bestow eternal life backfires, and her high-society friends vanish without a trace. It’s up to players to find and destroy the mystical Egyptian Water-Clock to undo its curse and face a legion of supernatural horrors.
The original Killing Time quickly became a smash hit among fans of action, adventure, mystery, and puzzle games when it was released in 1995. Killing Time: Resurrected features toggleable high-resolution character artwork/sprites from the original 3DO and PC versions of the game, upscaled environmental texturing, smoother gameplay, more responsive controls, and expanded control and key-bind settings.
Killing Time: Resurrected Key Features:
Murder Around Every Corner: Face off against enemies from both 3DO and PC for the first time, utilizing weapons that were once exclusive to each version. Discover at your own risk unearthed cut content, including the pool house, shipwreck and a variety of ancient artifacts.
Ghost Stories: Experience and interact with otherworldly apparitions through a collection of over 50 live-action video sequences. These restored specters offer vital clues about the horrific events that once occurred in the cursed Conway mansion.
Stunning Graphics: Immerse yourself in visuals in with anti-aliasing and upgraded/new 2D screens and menu art. Look up and down and turn around with a complete 360 view. The three-dimensional mansion offers outdoor areas, staircases, and intricately detailed ceilings and floors.
Max Efficiency: A fright-fest for the true aficionado of first-person corridor mayhem, enjoy continuous gameplay with no load time between areas, and much more!
Updated Controls: Modernized control scheme that supports current-generation controllers.
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